## Releasing Your Own Music

An overview of the steps and activities involved in releasing your own music as an independent artist along with the lessons learned - based on two releases with independent artists.

& other cautionary tales…

An overview of the steps and activities involved in releasing your own music as an independent artist along with the lessons learned - based on two releases with independent artists.

In this post projectile motion is considered where air resistance varies with the square of the speed i.e. is quadratic in the speed. the general equations of motion are developed and the exact solutions for limiting case motions are considered.

In this post I'm looking at the behaviour of a projectile when there is air resistance rpesent and the air resistance is proportional to speed. Solutions to the EOm are derived and compared with the behaviour when there is no air resistance present (covered by a previous post).

Exact solutions to the equations of motion are derived for a classical projectile in a uniform gravitational field with zero air resistance.

A formula is derived from first principles for the position of the slots on a guitar fretboard. This discussion considers the physics of vibrating strings, introduces some relevant ideas and uses them to derive a formula that can be used to calculate the fret positions.

Some ideas, concepts and examples for modelling the shapes of seashells are worked through for fun.

Outlined here is a high-level summary of activities involved when planning a release of your own music. You can use this as a loose template when planning your own release.

In this post some useful online resources for independent artists are discussed including MusicBrainz and Spotify with useful links and tips on how to get the most out of these resources and why you might benefit from using them. It's assumed throughout this article that you're already using a website, Facebook, Twitter, YouTube, Soundcloud etc.

A summary of the requirements and decisions you will need to make when deciding whether to release your music as digital only, Physical only or a bit of both with some useful links.